AI Insights · Timothy · January 2023
Top 5 Platformer Games on iOS in Denmark: Q4 2022 Performance
Explore the Q4 2022 performance of the top 5 platformer games on iOS in Denmark, highlighting trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the performance of the top 5 platformer games on iOS in Denmark varied significantly. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for these games.
Stumble Guys from Scopely, Inc. showed fluctuating weekly revenue, starting at around $11.5K and peaking at $12.6K in early October. However, by the end of December, revenue had dropped to roughly $5.1K. Weekly downloads exhibited a downward trend, beginning at approximately 10.7K and declining to about 3.2K. Active users also decreased from around 60.9K at the start of the quarter to 45.6K by the end.
Subway Surfers by Sybo Games ApS experienced relatively stable weekly revenue, peaking at $773 in mid-October and ending the quarter at about $378. Downloads fluctuated, starting at around 1.7K, dipping mid-quarter, and rising to 2.9K by the last week of December. Active users saw a slight decline from 79.2K to 73.3K throughout the quarter.
Crowd Evolution! from Rollic Games had modest weekly revenue, with a peak of $103 in the last week of December. Downloads showed significant volatility, starting at 1K, peaking at 2.7K in late October, and ending the quarter at around 2K. Active users increased from 3K to 4.6K over the quarter.
Smash Runner!, also by Rollic Games, had no significant revenue until the last week of December, with a minimal $6 recorded. Downloads saw a rise from 420 in mid-October to a peak of 3.1K in early December, before settling at around 1K by the end of the quarter. Active users grew from 407 to a peak of 4.5K in early December, ending the quarter at 2.4K.
Count Masters: Crowd Runner 3D from Freeplay LLC ended the quarter with a peak weekly revenue of $58 in mid-December. Downloads were relatively stable but peaked at 2K in the last week of December. Active users fluctuated slightly, ending the quarter at 7.3K, up from 6.7K at the start.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.